![]() This conceit offers a cornucopia of genre set-pieces. In the face of this disintegration, humanity relies on time-traveling Chronmen like James Griffin-Mars to raid the past for technology, fuel and food, providing stopgap salvage until someone, somehow, can figure out how to rebuild the world permanently. ![]() Humanity is out of energy, food and resources everything is slowly crumbling into “an enroaching plague of shit”. It is a run-down, dingy, far-future civilization reminiscent of many of Philip K Dick’s schlubby dystopias. In part, this is a function of the fact that Time Salvagers’ world is, even by its own lights, a mess. The world of Time Salvager is not vividly imagined or distinctive instead it’s slapped together from old, banged-up genre tropes and narratives. The ship passes quickly out of the story, but the clichés stand their ground. ![]() The spaceship captain of the High Marker stands on his bridge and receives status reports in standard sci-fi gobbledygook: “Shield arms down!” “Mobility thrusters offline!” “Aft hull breached!” “Get me one damn shield arm and I can deflect the blast!” Captain Kirk and Han Solo wander around somewhere off to the side, half-visible ghosts of sci-fi space opera past. ![]() Wesley Chu’s Time Salvager opens on a familiar scene. ![]()
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